Concepts, Mechanics & Topics
Structured taxonomy categorizing Re:Zero metaphysics, world mechanics (such as Return by Death, Authorities, and Witch Factors), historical conflicts, and spirit arts.
Authorities
Absolute, rule-bending supernatural manifestations granted by Witch Factors, existing outside the natural framework of world mana and magic.
Divine Protections
Innate blessings granted at birth by the world itself, providing specific advantages such as elemental mastery, language translation, or combat prowess.
Dragon Kingdom of Lugunica
The eastern nation founded on a covenant with the Divine Dragon Volcanica, undergoing a Royal Selection.
Emilia Camp
The political and military faction supporting Emilia in the Royal Selection of the Dragon Kingdom of Lugunica.
Great Spirits & Spirit Arts
Autonomous spiritual beings possessing vast mana capacity, capable of entering contracts with spellcasters to manipulate environmental elements.
Mayonnaise
Subaru Natsuki's favorite condiment from Japan, introduced to the other world and celebrated in multiple sidestories.
Od Lagna & The Great Waterfall
The cradle of all world mana and the repository of soul memories at the rim of the world, responsible for the reincarnation and circulation of life.
Pleiades Watchtower
An ancient monolithic fortress constructed by the Sage Flugel in the eastern sand dunes, guarding the seal of the Witch of Envy.
Return by Death
Subaru Natsuki's ability granted by Satella that rewinds time upon his death to a predetermined save point.
Roswaal Manor
The primary aristocratic estate belonging to Margrave Roswaal L. Mathers, serving as the central setting for Arc 2 and base of operations for the Emilia camp.
Royal Selection
The national contest following the demise of the royal bloodline to select the next sovereign of the Dragon Kingdom of Lugnica.
The Sanctuary (Cremaldy Forest)
A secluded hidden village surrounded by a barrier erected by Echidna 400 years ago, designed as an experimental haven for mixed-blood demi-humans.
The Sword Saint
The hereditary title and world blessing granted to the greatest warrior of the Astrea line, bound to wield the Dragon Sword Reid to preserve world peace.
The Witch Cult
A secretive, fanatical religious terror network led by Sin Archbishops who orchestrate calamities following the dictates of the Gospel.
Witch Factors and Authorities
Supernatural elements that manifest as Authorities in compatible hosts, tied to the seven deadly sins.
Witches of Sin
Seven legendary figures from 400 years ago who embodied the mortal sins, led by Echidna and feared across the world until engulfed by the Witch of Envy.
Yin Magic (Shadow Element)
One of the non-elemental magical affinities specializing in time-space manipulation, debuffs, pocket dimensions, and sensory deprivation.